azuremagma: (Default)
azuremagma ([personal profile] azuremagma) wrote2019-08-30 12:15 pm

(no subject)

 


Calamity Cannon-Azure
Continuous Spell
You may only activate this card when your life points are 4000 or below. When this card is activated, you may special summon as many 'Azure Flame' monsters from your graveyard/removed from play/deck/hand as possible. These monsters are destroyed at the end of the turn this card is activated. You can tribute one Azure Flame monster on your side of the field to destroy a monster on your opponent's side of the field. Gain 500 life points for each monster sent to the graveyard by this effect. If you use this ability, you cannot attack this turn.
Card Art: A weird fusion of magic and technology, rolled into one cannon.

Azure Flame Explosive (1) FIRE
[Fiend/Effect]
When this card is destroyed by battle, you may discard one Azure Flame Monster from your hand to the graveyard. If you do, destroy all monsters your opponent controls.
[0/0]
Card Art: A pot with dark blue eyes and smiling sharp teeth. There's a fuse on the back of the pot.

Azure Flame Engineer (3) FIRE
[Warrior/Effect]
FLIP: Choose one of the following effects: Add one Calamity Cannon from your deck to your hand, or add one Azure Flame Titan from your deck to your hand.
[100/1500]

Card Art: A blue haired cat-girl with two tails and a giant wrench.

Azure Flame Guardian (3) FIRE
[Pyro/Effect/Tuner]
When this card is in the graveyard, you may remove it from play to negate an attack.
[1400/200]
Card Art: A blonde haired girl with two guns

Azure Flame Beast (4) FIRE
[Beast/Effect]
Once per turn, you may remove an Azure Flame monster in your graveyard from play to gain 500 LP.
[1800/200]
Card Art: A dark blue blob with an open maw.


Azure Flame Phoenix (6) FIRE
[Pyro/Effect/Tuner]
You may special summon this card from the graveyard by sending one Azure Flame monster from your hand to the graveyard. If this card is special summoned in this way, destroy one magic or trap card your opponent controls. This card cannot attack the turn it is special summoned.
[2400/1000]
Card Art: Phoenix made of Blue Flames

Azure Flame Swordsman (4) FIRE
[Warrior/Effect]
When this card is attacked, it gains 200 ATK. If this card attacks, it loses 600 ATK.
[2000/200]
Card Art: A bearded man, in an iai stance.

Azure Flame Titan (8) FIRE
[Machine/Effect]
This card cannot be normal summoned. This card can only be summoned by removing from play two 'Azure Flame' monsters from your Graveyard. When this card is special summoned, put one of your opponent's face-up attack position monsters into defense position. This card inflicts piercing.
[2800/2000]
Card Art: A huge man machine thing, with two gems on each hand.

Azure Flame Reaper (2) FIRE
[Fiend/Effect/Tuner]
If this card would be destroyed by battle or a card effect, you may discard an Azure Flame monster from you hand to negate the destruction of this card.
[900/0]
Card Art: A man wearing a tengu mask.

Azure Flame Valkyrie (4) FIRE
[Warrior/Effect]
When this monster is normal summoned, you may add up to two Azure Flame monsters from your graveyard or removed from game to your hand. For each card added this way, this card loses 200 attack.|
[1700/1000]
Card Art: A woman in blue armor, dragging a reaper and a swordsman behind her.

Azure Flame Wild One (5) FIRE
[Warrior/Effect/Synchro]
1 Azure Flame Tuner + 1 or more non-tuner monsters. When this monster is synchro summoned successfully, you gain 200 LP for each 'Azure Flame' monster in your graveyard. This monster gains 200 ATK for each monster your opponent controls.
[2000/1800]
Card Art: An unshaven man with a huge sword on his back.

Azure Flame Regal One (6) FIRE
[Warrior/Effect/Synchro]
1 Azure Flame Tuner + 1 or more non-tuner monsters. When this monster is synchro summoned successfully, you may discard up to three cards from your hand. For every Azure Flame monster you discard in this way,you can destroy one M/T your opponent controls. This card cannot attack the turn it is synchro summoned.
[2000/1800]
Card Art: A young man wearing glasses.

Azure Flame Demon (7) FIRE
[Fiend/Effect/Synchro]
1 Azure Flame Tuner+ 1 or more non-tuner monsters. If your opponent controls three or more monsters, and you only control this monster, this monster can attack directly. When this monster attacks directly, reduce it's attack by 1000. Every time this monster attacks directly, pay 1000 LP.
[2500/1000]
Card Art: A red-headed, gaunt man. He can tear you apart with his hands.

Lord of Azure Flames (10) FIRE
[Pyro/Effect/Synchro]
1 'Azure Flame' tuner + 1 non-tuner monster. This card can attack all of your opponent's monsters. When this card destroys a monster, gain 500 LP. If there is a 'Calamity Cannon Azure' on your side of the field, you may destroy it to double this monster's attack until the end phase of your opponent's next turn. This card cannot be the target of trap cards during the battle phase.
[3000/2500]
Card Art: Who do you think?


Blue Flame Ashes
Normal trap
Inflict 300 points of damage for each Azure Flame monster in your graveyard.
Card Art: Burning up the Ojama Trio.

Blue Flame Wall
Normal Trap
When an Azure Flame monster is sent to the graveyard, gain life equal to it's original attack.
Card Art: Cyril eating an apple. That's on fire.

Blue Flame Resummoning
Quickplay Spell
Add up to three Azure Flame monsters from your RFG to your hand.
Card Art: Cyril holding three specks of blue flame in his hand.

Blade of Azure Flames
Equip Spell
Equip only to an Azure Flame monster. Every time that monster destroys a monster in battle, gain lifepoints equal to the destroyed monster's level x 200.
Card Art: Valkyrie holding a rather large katana.

Riding Duel Specials:

Speed Spell- Blue Flame Resummoning
Activate by removing 2 Speed Counters. Add three Azure Flame Monsters from your removed from game to your deck and draw a card.

Calamity Cannon-Azure
Continuous Trap
You may only activate this card when your life points are 4000 or below. When this card is activated, you may special summon as many 'Azure Flame' monsters from your graveyard/removed from play/deck/hand as possible. These monsters are destroyed at the end of the turn this card is activated. You can tribute one Azure Flame monster on your side of the field to destroy a monster on your opponent's side of the field. Gain 500 life points for each monster sent to the graveyard by this effect. If you use this ability, you cannot attack this turn.

Speed Spell-Azure Flame Burst
Activate only when you have at least three less speed counters than your opponent. Special Summon one Azure Flame monster from your hand and gain two speed counters. You cannot attack the turn this card is activated.


Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting